
Software Engineer @ Game2Learn Lab
Jan 2025 - Apr 2025
3D medical training platform built with a 5-person agile team and medical faculty. Cut build times 78% down to 28 seconds, shipped the core UI with a live-synced 2D ward map, and held 85%+ test coverage across iOS and Android.
- Vue
- Vite
- Vitest
- Fastify
- GitHub Actions
- Developed the Vue.js interface for a healthcare training simulation, covering ward maps, patient charting, and branching conversations, with workflows validated by medical faculty each week in Agile sprints.
- Reached 85%+ test coverage across store modules and views with Vitest and GitHub Actions, catching regressions before production deployment and keeping weekly releases to medical faculty stable.
- Translated ambiguous medical faculty requirements into user stories, acceptance criteria, and Jira tasks for a Scrum team on a Kanban board, verifying each through system tests and weekly demos.
- Reproduced defects reported by medical faculty, traced root causes, and coordinated fixes with engineers across weekly sprints, shortening the path from bug report to verified fix before faculty demos.
- Reduced Vite build time by 78%, to 28 seconds, by manually splitting bundles and pre-bundling dependencies, shortening the local development feedback loop for engineers shipping weekly simulation changes.




